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Sam & Max: Save the World

Telltale Games

Sam & Max: Save the World

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

Released
18 July 2007
Developer
Telltale Games
Publisher
JoWooD Productions Software
Perspective
Text · Third person
Age rating
PEGI 12 · ESRB T
Platforms
Wii · PC (Microsoft Windows) · Xbox 360
Genres
Point-and-click · Adventure
Also known as
Sam & Max: Season One
79
Player rating
82
Critic rating
54
Ratings counted

Sam & Max: Save the World

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Sam & Max: Save the World

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Sam & Max: Save the World

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Sam & Max: Save the World

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1 languages in the interface, 1 of them with full voice acting. English is supported, with full voice acting.

Sam & Max: Save the World

Platform releases

PC (Microsoft Windows)
18 July 2007
Wii
7 October 2008
Xbox 360
17 June 2009

Sam & Max: Save the World

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Sam & Max: Save the World

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Sam & Max

Sam & Max: Save the World

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