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Sam & Max: The Devil's Playhouse

Telltale Games

Sam & Max: The Devil's Playhouse

Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, teleportation, shape shifting and mind reading powers - and investigating their source - Sam & Max must fend off villainous Skunk’ape and get him banished to The Penal Zone. The saga plays out in a surreal symphony of mayhem that gets deeper and more twisted with each episode. * Episode 1: The Penal Zone * Episode 2: The Tomb of Sammun-Mak * Episode 3: They Stole Max's Brain! * Episode 4: Beyond the Alley of the Dolls * Episode 5: The City That Dares Not Sleep

Released
2 April 2010
Developer
Telltale Games
Publisher
Telltale Games
Engine
Telltale Tool
Perspective
Third person
Age rating
PEGI 12 · ESRB T
Platforms
PlayStation 3 · PC (Microsoft Windows) · iOS · Mac
Genres
Point-and-click · Adventure · Indie
Also known as
Sam & Max Season 3 · Sam & Max: Season Three · Sam & Max: The Devil's Playhouse - Episode 1: The Penal Zone · Sam & max 2010
Estimated owners
200,000–500,000 (est.)
73
Player rating
72
Critic rating
35
Ratings counted
90.2%
Steam reviews

Sam & Max: The Devil's Playhouse

Quick answers

Sam & Max: The Devil's Playhouse

The story

The game begins with a Twilight Zone-style narrator who tells to the audience that Sam & Max have come to learn of the "Toys of Power"- seemingly harmless toys that Max is able to use to perform various psychic abilities, such as teleportation and precognition. They first use the toys to stop the alien General Skun-ka'pe from destroying the city, who has come to Earth to seek out the Toys himself, and banish him back to the Penal Zone- an interdimensional prison that he escaped previously to the episode. During this mission, the Freelance Police encounter a cult of Mole Men who have been watching over a mysterious artifact called the Devil's Toybox that has been sitting in the basement of Sam and Max's office for quite some time. By watching some dusty film reels, they learn that their great-grandparents, Sameth and Maximus, were chosen by the cryptic Mr. Papierwaite to retrieve the Toybox from the Tomb of Sammun-Mak, an ancient Pharaoh. However, when they successfully recovered it, Papierwaite attempted to use Maximus' psychic powers and the Toybox to summon the Elder God, Yog-Soggoth, and bring about the end of the world. Sameth and Maximus managed to stop Mr. Papierwaite by tricking him into saying the summoning words himself and then tasked the Mole Men of the time with watching the Toybox in the basement under their office building (they were supposed to help, too, but were unintentionally killed by a protection spell).

Sam & Max: The Devil's Playhouse

How long to beat

Main story
10 h
Main + extras
13 h
Completionist
18 h

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Key facts

Platforms

Game modes

Themes

Sam & Max: The Devil's Playhouse

Trailer

Sam & Max: The Devil's Playhouse

Screenshots

Sam & Max: The Devil's Playhouse

Reviews and languages

90.2% of 512 Steam reviews are positive. Valve labels that “Very Positive”.

4 languages in the interface, 1 of them with full voice acting. English is supported, with full voice acting.

Sam & Max: The Devil's Playhouse

Platform releases

iOS
2 April 2010
Mac
15 April 2010
PC (Microsoft Windows)
15 April 2010
PlayStation 3
15 April 2010

Sam & Max: The Devil's Playhouse

Official pages

Series

Sam & Max

Sam & Max: The Devil's Playhouse

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