System requirements
Audiosurf system requirements
Audiosurf asks for more RAM than 2% of Music games.
The median Music game asks for 2 GB of RAM.
Full controller support
Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. It's track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The music used in the game is chosen from the user's own library, from almost any DRM-free format, as well as standard redbook CDs; in addition, Audiosurf includes the entire soundtrack to The Orange Box as part of the download.
| Minimum | Recommended | |
|---|---|---|
| OS | Microsoft® Windows® XP/Vista | — |
| Processor | 1.6 GHz Intel® Pentium® 4 | — |
| Memory | 512 MB RAM | — |
| Graphics | 32 MB NVIDIA GeForce® 2 (support for Pixel Shader 3.0 recommended) | — |
| DirectX | DirectX® 9.0 or higher | — |
Questions and answers
- Does Audiosurf have controller support?
- Full controller support
- How much RAM does Audiosurf need?
- 512 MB RAM
- What graphics card does Audiosurf need?
- 32 MB NVIDIA GeForce® 2 (support for Pixel Shader 3.0 recommended)
Audiosurf
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