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Wasteland

Interplay Productions

Wasteland

The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

Released
2 January 1988
Developer
Interplay Productions
Publisher
Electronic Arts
Perspective
Bird view / Isometric
Age rating
ESRB T
Steam recommendations
288
Platforms
Commodore C64/128/MAX · Linux · PC (Microsoft Windows) · Mac · DOS · Apple II
Genres
Role-playing (RPG) · Turn-based strategy (TBS) · Adventure · Indie
Also known as
Wasteland 1: The Original Classic
Estimated owners
200,000–500,000 (est.)
90
Player rating
100
Critic rating
26
Ratings counted
79.5%
Steam reviews

Wasteland

Quick answers

Wasteland

The story

In the year 2087, a remnant of the U.S. Army called the Desert Rangers is based in the Southwestern United States following the global nuclear war of 1998. A team of Desert Rangers is assigned to investigate a series of disturbances in the nearby areas and, throughout the game, explores the remaining enclaves of human civilization, including a post-apocalyptic Las Vegas. The player's party begins with four characters, and through the course of the game can hold as many as seven characters by recruiting certain citizens and creatures of the wasteland to the player's cause. Over the course of the game the player's party discovers evidence of a larger menace that threatens to exterminate what is left of the human kind in the game's region and eventually the world. The menace, a pre-war AI computer that is operating from a surviving military facility; Base Cochise, where it is constructing armies of killer machines and cybernetically modified humans with which it is attacking settlements. Its goal is to replace the current 'flawed' population with genetically pure specimens. With the help from a pre-war android named Max the player recovers the necessary technology and weapons in order to confront the computer at its base and stop it by making the base's nuclear reactor go critical.

Wasteland

How long to beat

Completionist
112.8 h

Browse

Key facts

Platforms

Game modes

Themes

Wasteland

Trailer

Wasteland

Screenshots

Wasteland

Reviews and languages

79.5% of 477 Steam reviews are positive. Valve labels that “Mostly Positive”.

1 languages in the interface, 1 of them with full voice acting. English is supported, with full voice acting.

Publisher's content notice

Wasteland Remastered is a mature game that regularly depicts violence through combat, strong language, possible violence against minors, and adult situations.

Wasteland

Platform releases

Apple II
2 January 1988
Commodore C64/128/MAX
2 January 1988
DOS
2 January 1988
Linux
13 November 2013
Mac
13 November 2013
PC (Microsoft Windows)
13 November 2013

Wasteland

Editions, DLC and remakes

Wasteland

Official pages

Wasteland

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