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Uptime: A Cloud Provider Sim

RubyRack Games

Uptime: A Cloud Provider Sim

You build it with your hands. Uptime drops you onto the floor of your own cloud provider, first person. Buy the servers, carry them to the rack, seat them with a satisfying click. Run the cable yourself: pull it off the spool, find the port, watch it lay across the floor with real sag. Power on. Sign your first customer. Underneath all of it is a real simulation. Every server, switch, cable and port is a live entity in a deterministic engine, not set dressing, not a bar filling up. When something breaks, it breaks because the model says it should.

Released
17 July 2026
Developer
RubyRack Games
Publisher
RubyRack Games
Engine
Godot Engine
Controller
Full controller support
Platforms
Linux · PC (Microsoft Windows) · Mac
Genres
Simulator
15
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Uptime: A Cloud Provider Sim

Quick answers

Uptime: A Cloud Provider Sim

The story

You don't manage a datacenter from a spreadsheet. You walk it. A first-person infrastructure sim where ports, power, fault domains, RSTP and BGP do real work, not flavour text. Readable for newcomers, honest for engineers.

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Uptime: A Cloud Provider Sim

Trailer

Uptime: A Cloud Provider Sim

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Uptime: A Cloud Provider Sim

Reviews and languages

12 languages in the interface, 1 of them with full voice acting. English is supported, with full voice acting.

Uptime: A Cloud Provider Sim

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Uptime: A Cloud Provider Sim

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