Sega AM2
Turbo OutRun
The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.
- 58
- Player rating
- 13
- Ratings counted
Turbo OutRun
Quick answers
Browse
Key facts
Platforms
Game modes
- Single player
Themes
- Action
Turbo OutRun
Trailer
Turbo OutRun
Screenshots
Turbo OutRun
Reviews and languages
1 languages in the interface, 0 of them with full voice acting. English is supported.
Turbo OutRun
Platform releases
- Arcade
- 11 February 1989
- Amiga
- 31 December 1989
- Amstrad CPC
- 31 December 1989
- Atari ST/STE
- 31 December 1989
- Commodore C64/128/MAX
- 31 December 1989
- FM Towns
- 31 December 1989
- ZX Spectrum
- 31 December 1989
- DOS
- 31 December 1990
- Sega Mega Drive/Genesis
- 27 March 1992
Turbo OutRun