Toaplan
Truxton II
Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.
- Released
- 1 February 1992
- Developer
- Toaplan
- Publisher
- Toaplan
- Platforms
- Arcade · FM Towns
- Genres
- Shooter
- Also known as
- Tatsujin Ō · Expert King · Master King · Tatsujin Oh · Tatsujin Ou · Truxton 2
Truxton II
The story
“During the time of the grand battle known as Tatsujin, another battle was being fought in a remote area of the infinite universe, with similar stakes. The battle was known as Tatsujin Oh.”
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Key facts
Platforms
Game modes
- Single player
- Co-operative
- Split screen
Themes
- Science fiction
Truxton II
Trailer
Truxton II
Screenshots
Truxton II