Vivid Image
Second Samurai
At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving. As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.
- Released
- 31 December 1994
- Developer
- Vivid Image
- Publisher
- Psygnosis
- Platforms
- Sega Mega Drive/Genesis · PC (Microsoft Windows) · Amiga
- Genres
- Platform · Hack and slash/Beat 'em up · Adventure
Second Samurai
Quick answers
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Key facts
Platforms
Game modes
- Single player
- Multiplayer
- Co-operative
Themes
- Action
- Fantasy
- Science fiction
- Historical
Second Samurai
Screenshots
Second Samurai
Reviews and languages
1 languages in the interface, 1 of them with full voice acting. English is supported, with full voice acting.
Second Samurai
Official pages
Second Samurai