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Q*bert

Gottlieb

Q*bert

Q*bert was a popular arcade game that was released on a large number of consoles in the early 1980s. It was developed and published by Gottlieb, and became their most successful game. The concept serves as a precursor to the isometric platformer genre, where the title character must work to turn all cubes to a certain colour in a psuedo-3D world, made 3D through isometric graphics in the same way that the Penrose Stairs was made. The game was widely successful and has become a highly recognizable brand of the 1980s gaming era.

Released
18 October 1982
Developer
Gottlieb
Publisher
Gottlieb
Perspective
Bird view / Isometric · Side view
Age rating
ESRB E
Platforms
Arcade · PlayStation 3
Genres
Platform · Puzzle · Arcade
66
Player rating
64
Critic rating
45
Ratings counted

Q*bert

The story

Q*bert is primarily a puzzle game where the title character must alter the colour of each cube in a pyramid by jumping on it, while avoiding the various monsters that seek to get in his way. No significant story was developed for the game, partly due to the original inception as an arcade game.

Q*bert

How long to beat

Main story
2 h
Main + extras
3 h
Completionist
4 h

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Key facts

Platforms

Game modes

Themes

Q*bert

Trailer

Q*bert

Screenshots

Q*bert

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Q*bert

Platform releases

Arcade
18 October 1982
PlayStation 3
22 February 2007

Q*bert

Editions, DLC and remakes

Q*bert

Official pages

Q*bert

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