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Papers, Please

Lucas Pope

Papers, Please

The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.

Released
8 August 2013
Developer
Lucas Pope
Publisher
3909
Engine
OpenFL
Perspective
First person · Text
Age rating
PEGI 16 · ESRB M
Metacritic
85/100
Steam recommendations
72,872
Platforms
Linux · Android · PC (Microsoft Windows) · iOS · Mac · PlayStation Vita
Genres
Point-and-click · Puzzle · Simulator · Indie
Estimated owners
2,000,000–5,000,000 (est.)
82
Player rating
82
Critic rating
726
Ratings counted
97.3%
Steam reviews
13
Achievements

Papers, Please

Quick answers

Papers, Please

The story

The gameplay of Papers, Please focuses on the work life of an immigration inspector at a border checkpoint for the fictitious Eastern Bloc country of Arstotzka. The player inspects would-be immigrants' documents and uses a sparse array of tools to determine whether the papers are in order for the purpose of keeping spies, smugglers and other unwanted individuals out of the country. At the end of each in-game day, the player earns money based on how many immigrants they processed less any penalties for mistakes, and then must decide on a simple budget to spend that money on rent, food, heat, and other necessities in low-class housing for themselves and their family. As relations between Arstotzka and nearby countries deteriorate due to multiple terrorist attacks, each day introduces a new set of rules for immigration based on the game's story, such as denying citizens of specific countries or demanding more exacting identification from citizens. The player may be challenged with moral dilemmas and social engineering as the game progresses; such as allowing the supposed spouse of one immigrant through despite them lacking complete papers, even though they may be planning to attack your fellow guards. A mysterious anti-government organisation also appears, with several of its members appearing in the checkpoint, giving the inspector orders on what to do in order to help the organisation bring down the government and establish a new one; the player can choose whether or not to help this organisation. The game has a scripted story mode with multiple possible endings depending on the player's previous actions, as well as an unlockable, randomized endless-play mode. Papers, Please has been praised by the sense of immersion provided by the game mechanics, and the intense emotional reaction.[12] CBC News' Jonathan Ore called Papers, Please a "nerve-racking sleuthing game with relentless pacing and dozens of compelling characters - all from a desk job"

Papers, Please

How long to beat

Main story
4 h
Main + extras
6.2 h
Completionist
31.7 h

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Key facts

Platforms

Game modes

Themes

Papers, Please

Trailer

Papers, Please

Screenshots

Papers, Please

Reviews and languages

97.3% of 79,967 Steam reviews are positive. Valve labels that “Overwhelmingly Positive”.

18 languages in the interface, 9 of them with full voice acting. English is supported, with full voice acting.

Publisher's content notice

"Papers, Please" includes brief pixel-art violence and pixel-art nudity. The narrative reflects mature themes related to crime, smuggling, immigration, and border control.

Papers, Please

Platform releases

Mac
8 August 2013
PC (Microsoft Windows)
8 August 2013
Linux
12 February 2014
iOS
12 December 2014
PlayStation Vita
12 December 2017
Android
5 August 2022

Papers, Please

Official pages

Papers, Please

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