Skip to content
Kirby's Dream Land

HAL Laboratory

Kirby's Dream Land

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.

Released
27 April 1992
Developer
HAL Laboratory
Publisher
Nintendo
Perspective
Side view
Age rating
PEGI 3 · ESRB E
Platforms
Nintendo 3DS · Game Boy
Genres
Platform
Also known as
Hoshi no Kirby · Twinkle Popo
78
Player rating
186
Ratings counted

Kirby's Dream Land

Quick answers

Kirby's Dream Land

How long to beat

Main story
0.7 h
Main + extras
0.8 h
Completionist
1.5 h

Browse

Key facts

Platforms

Game modes

Themes

Kirby's Dream Land

Trailer

Kirby's Dream Land

Screenshots

Kirby's Dream Land

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Kirby's Dream Land

Platform releases

Game Boy
Nintendo 3DS
7 June 2011

Kirby's Dream Land

Official pages

Series

Kirby

Kirby's Dream Land

Similar games