HAL Laboratory
Kirby's Dream Land
The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.
- Released
- 27 April 1992
- Developer
- HAL Laboratory
- Publisher
- Nintendo
- Perspective
- Side view
- Age rating
- PEGI 3 · ESRB E
- Platforms
- Nintendo 3DS · Game Boy
- Genres
- Platform
- Also known as
- Hoshi no Kirby · Twinkle Popo
- 78
- Player rating
- 186
- Ratings counted
Kirby's Dream Land
Quick answers
Kirby's Dream Land
How long to beat
- Main story
- 0.7 h
- Main + extras
- 0.8 h
- Completionist
- 1.5 h
Browse
Key facts
Platforms
Game modes
- Single player
Themes
- Action
- Fantasy
- Kids
Kirby's Dream Land
Trailer
Kirby's Dream Land
Screenshots
Kirby's Dream Land
Reviews and languages
1 languages in the interface, 0 of them with full voice acting. English is supported.
Kirby's Dream Land
Platform releases
- Game Boy
- Nintendo 3DS
- 7 June 2011
Kirby's Dream Land
Official pages
Series
Kirby
Kirby's Dream Land