Namco
Kill.Switch
Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.
- 72
- Player rating
- 75
- Critic rating
- 23
- Ratings counted
Kill.Switch
How long to beat
- Main story
- 2 h
- Completionist
- 7 h
Browse
Key facts
Platforms
Game modes
- Single player
- Multiplayer
- Split screen
Themes
- Action
- Science fiction
Kill.Switch
Trailer
Kill.Switch
Screenshots
Kill.Switch
Reviews and languages
1 languages in the interface, 0 of them with full voice acting. English is supported.
Kill.Switch
Platform releases
- PlayStation 2
- 28 October 2003
- Xbox
- 28 October 2003
- PC (Microsoft Windows)
- 3 March 2004
Kill.Switch
Official pages
Kill.Switch