Skip to content
Kill.Switch

Namco

Kill.Switch

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

Released
28 October 2003
Developer
Namco
Publisher
Namco
Engine
RenderWare
Perspective
First person · Third person
Age rating
PEGI 16 · ESRB T
Platforms
Xbox · PC (Microsoft Windows) · PlayStation 2
Genres
Shooter
72
Player rating
75
Critic rating
23
Ratings counted

Kill.Switch

How long to beat

Main story
2 h
Completionist
7 h

Browse

Key facts

Platforms

Game modes

Themes

Kill.Switch

Trailer

Kill.Switch

Screenshots

Kill.Switch

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Kill.Switch

Platform releases

PlayStation 2
28 October 2003
Xbox
28 October 2003
PC (Microsoft Windows)
3 March 2004

Kill.Switch

Official pages

Kill.Switch

Similar games