Jordan Mechner
Karateka
Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.
- Released
- 31 December 1984
- Developer
- Jordan Mechner
- Publisher
- Brøderbund Software
- Perspective
- Side view
- Age rating
- CLASS_IND L
- Platforms
- Atari 7800 · Atari 8-bit · PC-9800 Series · Commodore C64/128/MAX · ZX Spectrum · Android · Atari ST/STE · iOS · DOS · Apple II · Family Computer · Amstrad CPC · MSX
- Genres
- Fighting · Hack and slash/Beat 'em up
- Also known as
- Karateka Classic
- 68
- Player rating
- 70
- Critic rating
- 35
- Ratings counted
Karateka
Quick answers
Browse
Key facts
Platforms
- Atari 7800
- Atari 8-bit
- PC-9800 Series
- Commodore 64
- ZX Spectrum
- Android
- Atari ST
- iOS
- DOS
- Apple II
- Family Computer
- Amstrad CPC
- MSX
Game modes
- Single player
Themes
- Action
Karateka
Trailer
Karateka
Screenshots
Karateka
Reviews and languages
1 languages in the interface, 0 of them with full voice acting. English is supported.
Karateka
Platform releases
- Apple II
- 31 December 1984
- Family Computer
- 5 December 1985
- Atari 8-bit
- 31 December 1985
- Commodore C64/128/MAX
- 31 December 1985
- DOS
- 31 December 1986
- Atari 7800
- 31 December 1987
- PC-9800 Series
- 1 November 1988
- Atari ST/STE
- 31 December 1988
- Amstrad CPC
- 31 December 1990
- MSX
- 31 December 1990
- ZX Spectrum
- 31 December 1990
- iOS
- 3 May 2013
Karateka
Editions, DLC and remakes
- Karateka Remake
Karateka
Official pages
Karateka