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Karateka

Jordan Mechner

Karateka

Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.

Released
31 December 1984
Developer
Jordan Mechner
Publisher
Brøderbund Software
Perspective
Side view
Age rating
CLASS_IND L
Platforms
Atari 7800 · Atari 8-bit · PC-9800 Series · Commodore C64/128/MAX · ZX Spectrum · Android · Atari ST/STE · iOS · DOS · Apple II · Family Computer · Amstrad CPC · MSX
Genres
Fighting · Hack and slash/Beat 'em up
Also known as
Karateka Classic
68
Player rating
70
Critic rating
35
Ratings counted

Karateka

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Karateka

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Karateka

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Karateka

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1 languages in the interface, 0 of them with full voice acting. English is supported.

Karateka

Platform releases

Apple II
31 December 1984
Family Computer
5 December 1985
Atari 8-bit
31 December 1985
Commodore C64/128/MAX
31 December 1985
DOS
31 December 1986
Atari 7800
31 December 1987
PC-9800 Series
1 November 1988
Atari ST/STE
31 December 1988
Amstrad CPC
31 December 1990
MSX
31 December 1990
ZX Spectrum
31 December 1990
iOS
3 May 2013

Karateka

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Karateka

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Karateka

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