Zachtronics Industries
Intelligent Destruction
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
- Released
- 11 April 2008
- Developer
- Zachtronics Industries
- Publisher
- Zachtronics Industries
- Platforms
- PC (Microsoft Windows)
- Genres
- Point-and-click · Strategy · Indie · Card & Board Game
Browse
Key facts
Platforms
Game modes
- Multiplayer
Intelligent Destruction
Screenshots
Intelligent Destruction