Vortex Software
Highway Encounter
Highway Encounter is a strategy/action game played from a 3D isometric perspective in which you must successfully chaperone a bomb along a long, straight stretch of highway and into the alien base at the end of it. There are thirty screens to pass through and most are filled with hazards that threaten to block your progress (such as barrels) or destroy you (aliens and explosive mines). Players control a robotic "Vorton" (resembling a dalek from Doctor Who) and one of the things that provides Highway Encounter with its unique appeal is that the bomb is constantly being pushed onwards by your extra lives - four more Vortons, who accompany you along the highway. A key strategic element to the game is for the player character to travel several screens ahead of the bomb to clear a safe path for it; normally this would be done by temporarily blocking the bomb's forward motion. However, if the bomb is left in an unsafe location, it is possible for all your extra lives to be lost without the player character being destroyed once. Once all spare lives are lost, the player character must manually push the bomb.
- Released
- 31 December 1985
- Developer
- Vortex Software
- Publisher
- Vortex Software
- Perspective
- Bird view / Isometric · Third person
- Platforms
- Commodore C64/128/MAX · ZX Spectrum · Tatung Einstein · Amstrad CPC · MSX
- Genres
- Strategy · Tactical
- 90
- Player rating
- 90
- Critic rating
- 1
- Ratings counted
Highway Encounter
Quick answers
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Key facts
Platforms
Game modes
- Single player
Themes
- Action
- Science fiction
Highway Encounter
Trailer
Highway Encounter
Screenshots
Highway Encounter
Reviews and languages
1 languages in the interface, 0 of them with full voice acting. English is supported.
Highway Encounter
Platform releases
- Amstrad CPC
- 31 December 1985
- MSX
- 31 December 1985
- ZX Spectrum
- 31 December 1985
- Commodore C64/128/MAX
- 31 December 1986
- Tatung Einstein
- 31 December 1986
Highway Encounter