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Highway Encounter

Vortex Software

Highway Encounter

Highway Encounter is a strategy/action game played from a 3D isometric perspective in which you must successfully chaperone a bomb along a long, straight stretch of highway and into the alien base at the end of it. There are thirty screens to pass through and most are filled with hazards that threaten to block your progress (such as barrels) or destroy you (aliens and explosive mines). Players control a robotic "Vorton" (resembling a dalek from Doctor Who) and one of the things that provides Highway Encounter with its unique appeal is that the bomb is constantly being pushed onwards by your extra lives - four more Vortons, who accompany you along the highway. A key strategic element to the game is for the player character to travel several screens ahead of the bomb to clear a safe path for it; normally this would be done by temporarily blocking the bomb's forward motion. However, if the bomb is left in an unsafe location, it is possible for all your extra lives to be lost without the player character being destroyed once. Once all spare lives are lost, the player character must manually push the bomb.

Released
31 December 1985
Developer
Vortex Software
Publisher
Vortex Software
Perspective
Bird view / Isometric · Third person
Platforms
Commodore C64/128/MAX · ZX Spectrum · Tatung Einstein · Amstrad CPC · MSX
Genres
Strategy · Tactical
90
Player rating
90
Critic rating
1
Ratings counted

Highway Encounter

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Highway Encounter

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Highway Encounter

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Highway Encounter

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Highway Encounter

Platform releases

Amstrad CPC
31 December 1985
MSX
31 December 1985
ZX Spectrum
31 December 1985
Commodore C64/128/MAX
31 December 1986
Tatung Einstein
31 December 1986

Highway Encounter

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