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Hang-On

Sega Enterprises, Ltd.

Hang-On

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Released
1 July 1985
Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
Perspective
Third person
Platforms
Arcade
Genres
Racing · Sport
68
Player rating
21
Ratings counted

Hang-On

Quick answers

Hang-On

The story

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

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Hang-On

Trailer

Hang-On

Screenshots

Hang-On

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Hang-On

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