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Gopher

James Wickstead Design Associates

Gopher

The gopher tunnels left and right and up to the surface. When he makes a hole to the surface he will attempt to steal a carrot. The farmer must hit the gopher to send him back underground or fill in the holes to prevent him from reaching the surface. If gopher has taken any of the three carrots, a pelican will occasionally fly overhead and drop a seed which, if the farmer catches it, he can plant it in the place of the missing carrot. The longer the game, the faster the gopher gets. The game ends when the gopher successfully removes all three carrots. There are two skill levels and is for one or two players, giving a total of four game variations.

Released
31 December 1982
Developer
James Wickstead Design Associates
Publisher
Carrere Video
Platforms
Atari 2600
Genres
Arcade

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Gopher

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Gopher

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Gopher

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