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Going Medieval

Foxy Voxel

Going Medieval

Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.

Released
17 March 2026
Developer
Foxy Voxel
Publisher
Mythwright
Engine
Unity
Perspective
Bird view / Isometric
Age rating
GRAC 15+
Metacritic
76/100
Steam recommendations
16,894
Platforms
PC (Microsoft Windows)
Genres
Role-playing (RPG) · Simulator · Strategy · Indie
Estimated owners
500,000–1,000,000 (est.)
67
Player rating
16
Ratings counted
89.1%
Steam reviews
94
Achievements
2
DLC packs

Going Medieval

Quick answers

Going Medieval

The story

In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population has perished due to rampant plague. Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people a home, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age. Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts. This harsh new world is rife with external threats, but you can give your colonists the upper hand in battle by building impenetrable defences and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers. Your colonists have more than just raids to contend with. They need protection from starvation and the elements, so it’s essential to stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met. Grow the population of your settlement by helping out strangers in dangerous situations, or by taking in like-minded travellers. Your villagers have personal histories and agendas, and you can get to know them by observing their behaviour and relationships with others.

Going Medieval

How long to beat

Main story
21 h
Main + extras
29 h
Completionist
37 h

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Key facts

Platforms

Game modes

Themes

Going Medieval

Trailer

Going Medieval

Screenshots

Going Medieval

Reviews and languages

89.1% of 21,261 Steam reviews are positive. Valve labels that “Very Positive”.

14 languages in the interface, 0 of them with full voice acting. English is supported.

Going Medieval

Official pages

Going Medieval

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