Namco
Dragon Buster
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling
- Released
- 31 December 1985
- Developer
- Namco
- Publisher
- Bandai Namco Games
- Perspective
- Side view
- Age rating
- CERO A
- Platforms
- Arcade · Sharp X68000 · Wii · Family Computer · Wii U · MSX
- Genres
- Platform · Role-playing (RPG)
- 60
- Player rating
- 5
- Ratings counted
Dragon Buster
Quick answers
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Key facts
Platforms
Game modes
- Single player
Themes
- Action
Dragon Buster
Trailer
Dragon Buster
Screenshots
Dragon Buster
Reviews and languages
1 languages in the interface, 0 of them with full voice acting.
Dragon Buster
Platform releases
- Arcade
- 31 December 1985
- Family Computer
- 7 January 1987
- Sharp X68000
- 10 December 1987
- MSX
- 19 December 1987
- Wii
- 18 November 2008
- Wii U
- 21 January 2015
Dragon Buster
Official pages
Dragon Buster