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Dragon Buster

Namco

Dragon Buster

A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling

Released
31 December 1985
Developer
Namco
Publisher
Bandai Namco Games
Perspective
Side view
Age rating
CERO A
Platforms
Arcade · Sharp X68000 · Wii · Family Computer · Wii U · MSX
Genres
Platform · Role-playing (RPG)
60
Player rating
5
Ratings counted

Dragon Buster

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Dragon Buster

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Dragon Buster

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Dragon Buster

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1 languages in the interface, 0 of them with full voice acting.

Dragon Buster

Platform releases

Arcade
31 December 1985
Family Computer
7 January 1987
Sharp X68000
10 December 1987
MSX
19 December 1987
Wii
18 November 2008
Wii U
21 January 2015

Dragon Buster

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Dragon Buster

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