Millennium Interactive
Defcon 5
The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time. A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.
- Released
- 24 November 1995
- Developer
- Millennium Interactive
- Publisher
- Vic Tokai
- Perspective
- First person
- Age rating
- ESRB E
- Platforms
- 3DO Interactive Multiplayer · DOS · Sega Saturn · PlayStation
- Genres
- Shooter · Simulator · Adventure
- 70
- Player rating
- 70
- Critic rating
- 1
- Ratings counted
Defcon 5
Quick answers
Browse
Key facts
Platforms
Game modes
- Single player
Themes
- Action
- Science fiction
Defcon 5
Trailer
Defcon 5
Screenshots
Defcon 5
Reviews and languages
1 languages in the interface, 1 of them with full voice acting. English is supported, with full voice acting.
Defcon 5
Platform releases
- PlayStation
- 24 November 1995
- DOS
- 31 December 1995
- Sega Saturn
- 1 February 1996
- 3DO Interactive Multiplayer
- 17 May 1996
Defcon 5
Official pages
Defcon 5