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Cyberball

Atari Games

Cyberball

Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.

Released
1 September 1988
Developer
Atari Games
Publisher
Jaleco
Perspective
Bird view / Isometric
Age rating
CLASS_IND L
Platforms
Arcade · Commodore C64/128/MAX · ZX Spectrum · Sega Mega Drive/Genesis · Atari ST/STE · DOS · Amiga · Amstrad CPC · Nintendo Entertainment System
Genres
Sport · Strategy
Also known as
Cyberball: Football in the 21st Century
39
Player rating
6
Ratings counted

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Key facts

Platforms

Game modes

Themes

Cyberball

Screenshots

Cyberball

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Cyberball

Platform releases

Arcade
1 September 1988
Sega Mega Drive/Genesis
28 July 1990
Amiga
31 December 1990
Amstrad CPC
31 December 1990
Commodore C64/128/MAX
31 December 1990
DOS
31 December 1990
ZX Spectrum
31 December 1990
Nintendo Entertainment System
31 December 1991

Cyberball

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