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Ballistix

Reflections Interactive

Ballistix

Ballistix is a video game created by Martin Edmondson for the Amiga and Atari ST and published by Psyclapse in 1989. It was also converted to a number of other home computers in the same year and the PC Engine/TurboGrafx-16 console in 1991. It is a fictional futuristic sport involving directing a puck to a goal by shooting small balls at it.

Released
31 December 1989
Developer
Reflections Interactive
Publisher
Coconuts Japan
Perspective
Bird view / Isometric
Platforms
BBC Microcomputer System · Commodore C64/128/MAX · Atari ST/STE · Acorn Electron · TurboGrafx-16/PC Engine · DOS · Amiga
Genres
Sport · Arcade
53
Player rating
5
Ratings counted

Ballistix

The story

Tired of soccer? Bored with pinball games? Apparently you need a dose of Ballistix, the toughest, fastest and cruelest of all computer ball games. Ballistix literally explodes with excitement, challenges and 130 different levels, all full of adventures and surprises. The objective is simple: you have to score more goals than the opponent. But - the screen is full of splitters, dozens of caves in which the ball may hide, bumpers that will kick the ball around the playfield, red arrows that will accelerate the ball to unbelievable speeds and magnets that will pull the ball towards them. And more and more...

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Key facts

Platforms

Game modes

Themes

Ballistix

Trailer

Ballistix

Screenshots

Ballistix

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Ballistix

Platform releases

Acorn Electron
31 December 1989
Amiga
31 December 1989
Atari ST/STE
31 December 1989
BBC Microcomputer System
31 December 1989
Commodore C64/128/MAX
31 December 1989
DOS
31 December 1989
TurboGrafx-16/PC Engine
13 December 1991

Ballistix

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