Taito
Arkanoid: Doh It Again
Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
- 79
- Player rating
- 14
- Ratings counted
Arkanoid: Doh It Again
Quick answers
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Key facts
Platforms
Game modes
- Single player
Themes
- Action
Arkanoid: Doh It Again
Screenshots
Arkanoid: Doh It Again
Reviews and languages
2 languages in the interface, 0 of them with full voice acting. English is supported.
Arkanoid: Doh It Again
Platform releases
- Super Nintendo Entertainment System
- Super Famicom
- 15 January 1997
- Satellaview
- 31 August 1997
- PC (Microsoft Windows)
- 1 August 1998
Arkanoid: Doh It Again
Official pages
Arkanoid: Doh It Again