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Aggressive Inline

Z-Axis

Aggressive Inline

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

Released
28 May 2002
Developer
Z-Axis
Publisher
Acclaim Entertainment
Perspective
Third person
Age rating
ESRB T
Platforms
Xbox · Nintendo GameCube · PlayStation 2
Genres
Sport
89
Player rating
90
Critic rating
14
Ratings counted

Aggressive Inline

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Aggressive Inline

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Aggressive Inline

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Aggressive Inline

Platform releases

PlayStation 2
28 May 2002
Nintendo GameCube
4 August 2002
Xbox
23 August 2002

Aggressive Inline

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Aggressive Inline

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