Z-Axis
Aggressive Inline
Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.
- Released
- 28 May 2002
- Developer
- Z-Axis
- Publisher
- Acclaim Entertainment
- Perspective
- Third person
- Age rating
- ESRB T
- Platforms
- Xbox · Nintendo GameCube · PlayStation 2
- Genres
- Sport
- 89
- Player rating
- 90
- Critic rating
- 14
- Ratings counted
Aggressive Inline
Quick answers
Browse
Key facts
Platforms
Game modes
- Single player
- Split screen
Themes
- Action
Aggressive Inline
Trailer
Aggressive Inline
Screenshots
Aggressive Inline
Platform releases
- PlayStation 2
- 28 May 2002
- Nintendo GameCube
- 4 August 2002
- Xbox
- 23 August 2002
Aggressive Inline
Official pages
Aggressive Inline