System requirements
Sword of the Stars system requirements
Sword of the Stars asks for more RAM than 23% of Real Time Strategy (RTS) games.
The median Real Time Strategy (RTS) game asks for 2 GB of RAM.
It is the year 2405, and human scientists have discovered a new technology, the Node Drive. This is an innovation that will finally allow travel from star to star at speeds faster than light. As mankind is poised on the brink of a new era, tragedy strikes, as the first inter-colony ship is destroyed and Earth is ravaged by an alien force. What was supposed to be the dawning of a new era instead was stymied by a grim, new reality... We are not alone...and we are no longer safe.
| Minimum | Recommended | |
|---|---|---|
| OS | Microsoft® Windows® 2000/XP/Vista | — |
| Processor | 1.5 Ghz Intel® Pentium® or equivalent | — |
| Memory | 1 GB RAM (2 GB for Vista) | — |
| Graphics | DirectX® 9 compliant video card with 128MB RAM | — |
| Storage | 3 GB Available | — |
| DirectX | DirectX® 9c | — |
Storage
3 GB
Questions and answers
- How much RAM does Sword of the Stars need?
- 1 GB RAM (2 GB for Vista)
- What graphics card does Sword of the Stars need?
- DirectX® 9 compliant video card with 128MB RAM
- How much storage space does Sword of the Stars need?
- 3 GB Available
Sword of the Stars
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