System requirements
Call of Duty system requirements
Call of Duty asks for more RAM than 1% of Shooter games.
The median Shooter game asks for 4 GB of RAM.
Call of Duty is a first-person shooter set during World War II, developed by Infinity Ward using a modified id Tech 3 engine. The single-player campaign spans three separate perspectives, with the player controlling American, British, and Soviet soldiers across the European theater. Gameplay emphasizes squad-based combat with AI-controlled allies who support the player during missions, making use of authentic period firearms, iron sight aiming, and a health point system with medkits.
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 98 / ME / 2000 / XP | — |
| Processor | Pentium III 600 MHz or Athlon 600 MHz processor or higher for systems with Windows 98/ME, Pentium III 700 MHz or Athlon 700 MHz processor or higher for systems with Windows 2000 / XP | — |
| Memory | 128 MB | — |
| Graphics | 3D hardware accelerator card required - 100% DirectX 9.0b compatible 32 MB hardware T&L-capable video card and latest drivers* | — |
| Storage | 1.4 GB of uncompressed free hard disk space (plus 400 MB for Windows 98/ME swap file, 600 MB for Windows 2000 / XP swap file) | — |
| DirectX | Version 9.0b (included) | — |
Storage
1.4 GB
Questions and answers
- How much RAM does Call of Duty need?
- 128 MB
- What graphics card does Call of Duty need?
- 3D hardware accelerator card required - 100% DirectX 9.0b compatible 32 MB hardware T&L-capable video card and latest drivers*
- How much storage space does Call of Duty need?
- 1.4 GB of uncompressed free hard disk space (plus 400 MB for Windows 98/ME swap file, 600 MB for Windows 2000 / XP swap file)
Call of Duty
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