System requirements
Ben There, Dan That! system requirements
Ben There, Dan That! asks for more RAM than 8% of Point-and-click games.
The median Point-and-click game asks for 2 GB of RAM.
Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and reading some very funny dialogue. It's like a book, only good! From an horrific and untimely death in deep, dark Peru, via preposterous-and-suspect alien invasions, to whipping back-and-forth in time to stop Hitler and his army of robot Nazi dinosaur clones, this is one set of adventures you're unlikely to forget.
| Minimum | Recommended | |
|---|---|---|
| OS | Windows | — |
| Processor | Pretty much anything post-millennial, anything that runs DirectX 9.0c for particle effects. | — |
| Memory | Anything over 256MB should do, anything that runs DirectX 9.0c for particle effects. | — |
| Graphics | Any DirectDraw compatible. PixelShader 1.4/ DirectX 9.0c capable card required for particle effects. | — |
| Storage | 150 MB | — |
| DirectX | 9.0c required for particle effects | — |
Storage
0.15 GB
Questions and answers
- How much RAM does Ben There, Dan That! need?
- Anything over 256MB should do, anything that runs DirectX 9.0c for particle effects.
- What graphics card does Ben There, Dan That! need?
- Any DirectDraw compatible. PixelShader 1.4/ DirectX 9.0c capable card required for particle effects.
- How much storage space does Ben There, Dan That! need?
- 150 MB
Ben There, Dan That!
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