IOMO
Tomb Raider: Puzzle Paradox
Tomb Raider: Puzzle Paradox is a single-player puzzle video game developed for mobile phones (J2ME) and released in 2006 as part of the Tomb Raider franchise. The game follows Lara Croft in a series of puzzle-based scenarios set within tomb environments, where progression is achieved by solving logic-based challenges. The gameplay is structured around three distinct puzzle types: Trapped, where players arrange colored runes or gems in grid-based configurations; Illumination, which involves directing beams of light using mirrors, prisms, and related mechanisms; and The Vault, a sequence-based puzzle requiring players to match symbols or colors to unlock ancient mechanisms. Each puzzle type is presented in either a staged progression mode or replayable challenge mode. The game is designed around short-form puzzle sessions with increasing difficulty and time-based constraints, emphasizing pattern recognition, spatial reasoning, and logical sequencing within a mobile game format.
- Released
- 3 July 2006
- Developer
- IOMO
- Publisher
- Eidos Interactive
- Engine
- J2ME
- Platforms
- Legacy Mobile Device
- Genres
- Puzzle · Adventure
Tomb Raider: Puzzle Paradox
The story
The game does not feature a traditional narrative. It presents a series of puzzle scenarios set within ancient tomb environments, where progression is achieved by solving logic-based challenges across different puzzle types.
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Key facts
Platforms
Game modes
- Single player
Themes
- Fantasy
Tomb Raider: Puzzle Paradox
Screenshots
Series
Tomb Raider
Tomb Raider: Puzzle Paradox