Chris Crawford
The Global Dilemma: Guns or Butter
Following Balance of Power, designer Chris Crawford stuck to the big-picture approach but shifted the focus from power politics to macroeconomics. In a grassroots simulation of industrial production and allocation, players balance a country’s military and social spending to survive in an environment of fictitious nations competing for land and resources. Key element in the turn-based The Global Dilemma is a basic tree of industries such as coal mines, lumber mills or gunpowder factories. The entire production chain culminates in only two results: an increase in either military strength or population. Guns or butter.
- Released
- 31 December 1990
- Developer
- Chris Crawford
- Publisher
- Mindscape, Inc.
- Platforms
- Mac · DOS
- Genres
- Simulator · Strategy
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Key facts
Platforms
Game modes
- Single player
Themes
- Educational
The Global Dilemma: Guns or Butter
Screenshots
The Global Dilemma: Guns or Butter