Interplay Productions
The Bard's Tale II: The Destiny Knight
When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.
- Released
- 31 December 1986
- Developer
- Interplay Productions
- Publisher
- Electronic Arts
- Perspective
- First person
- Age rating
- ESRB T
- Platforms
- Apple IIGS · Commodore C64/128/MAX · DOS · Amiga · Apple II
- Genres
- Role-playing (RPG)
- Also known as
- Bard's Tale 2
- 80
- Player rating
- 14
- Ratings counted
The Bard's Tale II: The Destiny Knight
Quick answers
Browse
Key facts
Platforms
Game modes
- Single player
Themes
- Fantasy
The Bard's Tale II: The Destiny Knight
Trailer
The Bard's Tale II: The Destiny Knight
Screenshots
The Bard's Tale II: The Destiny Knight
Platform releases
- Commodore C64/128/MAX
- 31 December 1986
- Apple II
- 31 December 1987
- Amiga
- 31 December 1988
- Apple IIGS
- 31 December 1988
- DOS
- 31 December 1988
Series
The Bard's Tale
The Bard's Tale II: The Destiny Knight