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StarQuest: Rescue at Rigel

Automated Simulations

StarQuest: Rescue at Rigel

You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.

Released
31 December 1980
Developer
Automated Simulations
Publisher
Epyx
Perspective
Bird view / Isometric
Platforms
Commodore VIC-20 · Atari 8-bit · Commodore PET · DOS · Apple II · TRS-80
Genres
Role-playing (RPG)
Also known as
Rescue at Rigel
59
Player rating
5
Ratings counted

StarQuest: Rescue at Rigel

Quick answers

StarQuest: Rescue at Rigel

The story

For Sudden Smith, getting into the Tollah moonbase was not difficult. The hard part was finding his way through the maze of underground corridors, tunneled-out chambers, gravshafts, and teleportals, releasing the ten humans held captive somewhere within— and getting out alive. Not that there was much choice: a full-scale attack from space would ensure the death of the prisoners. The trouble had started when a renegade High Tollah, fearing the traditional Tollah punishment for deposed leaders (being demandibled), sought sanctuary in the Stellar Union. In a snit of frustration, the remaining High Tollah ordered a clawful of the nearest men and women— who happened to be from the Orion colony of Ultima Thule— taken prisoner. Inside a secret base on a moonlet circling Rigel, on the fringe of human-occupied space, Tollah scientists used their unwilling subjects to find a means of reducing the human race to the status ot Common Tollah— which is to say, sheep. In the Tollah scheme of things, there was room in the cosmos for only one set of decision-makers: the High Tollah.

StarQuest: Rescue at Rigel

How long to beat

Main + extras
10 h

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Key facts

Platforms

Game modes

Themes

StarQuest: Rescue at Rigel

Trailer

StarQuest: Rescue at Rigel

Screenshots

StarQuest: Rescue at Rigel

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

StarQuest: Rescue at Rigel

Platform releases

Apple II
31 December 1980
Commodore PET
31 December 1980
TRS-80
31 December 1980
Atari 8-bit
31 December 1981
Commodore VIC-20
31 December 1982
DOS
31 December 1983

StarQuest: Rescue at Rigel

Official pages

StarQuest: Rescue at Rigel

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