SNK Playmore
SNK vs. Capcom: SVC Chaos
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
- Released
- 24 July 2003
- Developer
- SNK Playmore
- Publisher
- Mega Enterprise
- Engine
- Neo Geo MVS
- Perspective
- Side view
- Age rating
- PEGI 12 · ESRB T
- Platforms
- Arcade · Neo Geo AES · Xbox · PlayStation 2
- Genres
- Fighting
- Also known as
- Esu Enu Kei Bāsasu Kapukon Esbuishī Kaosu · SVC · SVC Chaos: SNK vs Capcom
- 69
- Player rating
- 68
- Critic rating
- 21
- Ratings counted
Browse
Key facts
Platforms
Game modes
- Single player
- Multiplayer
Themes
- Action
SNK vs. Capcom: SVC Chaos
Trailer
SNK vs. Capcom: SVC Chaos
Screenshots
SNK vs. Capcom: SVC Chaos
Reviews and languages
3 languages in the interface, 1 of them with full voice acting. English is supported.
SNK vs. Capcom: SVC Chaos
Platform releases
- Arcade
- 24 July 2003
- Neo Geo AES
- 13 November 2003
- PlayStation 2
- 23 December 2003
- Xbox
- 28 September 2004
SNK vs. Capcom: SVC Chaos
Editions, DLC and remakes
SNK vs. Capcom: SVC Chaos
Official pages
Series
Street Fighter
SNK vs. Capcom: SVC Chaos