Yuki Enterprise
Samurai Shodown VI
Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.
- Released
- 14 September 2005
- Developer
- Yuki Enterprise
- Publisher
- SNK Playmore
- Perspective
- Side view
- Age rating
- ESRB T
- Platforms
- Arcade · PlayStation 3 · PlayStation 4 · PlayStation 2
- Genres
- Fighting
- Also known as
- Samurai Shodown 6 · Samurai Spirits: Tenkaichi Kenkakuden
- 66
- Player rating
- 8
- Ratings counted
Samurai Shodown VI
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Platforms
Game modes
- Single player
Themes
- Action
Samurai Shodown VI
Trailer
Samurai Shodown VI
Screenshots
Samurai Shodown VI
Platform releases
- Arcade
- 14 September 2005
- PlayStation 2
- 26 January 2006
- PlayStation 3
- 19 November 2014
- PlayStation 4
- 22 November 2016
Series
Samurai Shodown
Samurai Shodown VI