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Protocol: Umbra
Protocol: Umbra is an unsettling, observation-driven psychological horror game inspired by I’m on Observation Duty and FNaF, built in Python with Pygame-CE and powered by my own UI framework, Tessella.
- Released
- 8 May 2026
- Developer
- cuait
- Publisher
- cuait
- Engine
- Pygame
- Platforms
- PC (Microsoft Windows)
- Genres
- Puzzle · Simulator · Indie
- 8
- Achievements
Protocol: Umbra
Quick answers
Protocol: Umbra
The story
You are the AI of a spaceship orbiting a mysterious celestial body at the edge of the solar system. While the crew sleeps, you stay awake - watching through cameras, monitoring the vessel, and searching for anomalies. At first, it’s only small things: a misplaced object, a door open when you’re sure it was closed. But the longer you observe, the stranger everything feels - until you can’t trust what you’re seeing.
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Key facts
Platforms
Game modes
- Single player
Themes
- Horror
Protocol: Umbra
Trailer
Protocol: Umbra
Screenshots
Protocol: Umbra
Reviews and languages
4 languages in the interface, 0 of them with full voice acting. English is supported.
Protocol: Umbra