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Magna Carta: Tears of Blood

Softmax

Magna Carta: Tears of Blood

Magna Carta: Tears of Blood is a Korean-made RPG in Japanese style, and a sequel to Phantom of Avalanche; it is set in the same world and has the same protagonist. The game's combat system is turn-based at core, but requires the player to press buttons in a rapid succession and with precise timing to execute attacks. The characters can store up energy to unleash a stronger attack later. Using the technique named Carta, they can also perform various special moves which are based on elemental affinities.

Released
11 November 2004
Developer
Softmax
Publisher
Atlus
Engine
Unreal Engine 2
Perspective
Third person
Age rating
ESRB T
Platforms
PlayStation 2
Genres
Role-playing (RPG)
Also known as
Magna Carta 2 · Magna Carta: Crimson Stigmata · Magna Carta: Jinhongui Seongheun · Magnacarta
40
Player rating
40
Critic rating
1
Ratings counted

Magna Carta: Tears of Blood

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Magna Carta: Tears of Blood

The story

The land of Efferia is a huge continent, where five different races co-exist - alas, not always peacefully. At present, humans and a race called Yasons are having a prolonged conflict. The hero of the game, a young adventurer named Calintz, comes back to his hometown, only to discover that it was destroyed by enemies. Thinking only about revenge, Calintz embarks on a journey that will eventually force him to get involved in the world of conflicts, wars, and intrigues.

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Magna Carta: Tears of Blood

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Magna Carta: Tears of Blood

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Magna Carta: Tears of Blood

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