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Hunchback II: Quasimodo's Revenge

Ocean Software

Hunchback II: Quasimodo's Revenge

On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.

Released
1 November 1984
Developer
Ocean Software
Publisher
Ocean Software
Platforms
Commodore C64/128/MAX · ZX Spectrum · Amstrad CPC
Genres
Platform

Browse

Key facts

Platforms

Game modes

Themes

Hunchback II: Quasimodo's Revenge

Trailer

Hunchback II: Quasimodo's Revenge

Screenshots

Series

The Hunchback of Notre-Dame

Hunchback II: Quasimodo's Revenge

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