Ubisoft Shanghai
Disney's Donald Duck: Goin' Quackers
Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics. To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.
- Released
- 14 November 2000
- Developer
- Ubisoft Shanghai
- Perspective
- Third person
- Age rating
- ESRB E
- Platforms
- PlayStation
- Genres
- Adventure
- Also known as
- Disney's Donald Duck: Goin'*! "Qu@ckers" · Disney's Donald Duck: Quack Attack · Donald Duck: Goin' Quackers · Donald Duck: Goin'*! "Qu@ckers"
- 69
- Player rating
- 30
- Ratings counted
Disney's Donald Duck: Goin' Quackers
Quick answers
Disney's Donald Duck: Goin' Quackers
How long to beat
- Main story
- 3 h
- Main + extras
- 4 h
- Completionist
- 4 h
Browse
Key facts
Platforms
Game modes
- Single player
Themes
- Action
Disney's Donald Duck: Goin' Quackers
Screenshots
Disney's Donald Duck: Goin' Quackers
Official pages
Series
Donald Duck
Disney's Donald Duck: Goin' Quackers