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Disney's Donald Duck: Goin' Quackers

Ubisoft Shanghai

Disney's Donald Duck: Goin' Quackers

Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics. To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.

Released
14 November 2000
Developer
Ubisoft Shanghai
Perspective
Third person
Age rating
ESRB E
Platforms
PlayStation
Genres
Adventure
Also known as
Disney's Donald Duck: Goin'*! "Qu@ckers" · Disney's Donald Duck: Quack Attack · Donald Duck: Goin' Quackers · Donald Duck: Goin'*! "Qu@ckers"
69
Player rating
30
Ratings counted

Disney's Donald Duck: Goin' Quackers

Quick answers

Disney's Donald Duck: Goin' Quackers

How long to beat

Main story
3 h
Main + extras
4 h
Completionist
4 h

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Disney's Donald Duck: Goin' Quackers

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Disney's Donald Duck: Goin' Quackers

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Series

Donald Duck

Disney's Donald Duck: Goin' Quackers

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