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Contact Protocol

Cold Zephyr Games

Contact Protocol

Contact Protocol is a starship job simulator taking place in a gritty, cassette-future. Humanity has spread throughout the solar system and started extracting its natural resources. You play as the security officer aboard PALE HORSE - a Galileo Corporation vessel carrying miners set for Ganymede, Jupiter's biggest moon. It’s your job to assess the intentions of approaching ships, decide their fate, and keep your crew alive. The company is watching.

Released
31 December 2026
Developer
Cold Zephyr Games
Publisher
Cold Zephyr Games
Engine
Unity
Platforms
PC (Microsoft Windows)
Genres
Puzzle · Simulator · Strategy · Tactical · Indie

Contact Protocol

Quick answers

Contact Protocol

The story

Investigate ships. Believe it or not, corporate records can be incomplete sometimes. You’ll have to open comms with incoming ships and make sure they’re really who they claim to be. Social deduction and file analysis had best be in your skillset. Make moral choices. Will you destroy unauthorised transport vessels? What if they’re carrying food or refugees? Is respect important to you or do you just want to do your job? Talk to your crew. There’s plenty of… interesting people to chat with onboard. For example, the unqualified wellbeing consultant, the cycloptic engineer, and of course, the ship cat - Ms. Jones. You’re all crew. Not like the miners you’re transporting. Fill out paperwork. Paperwork is vital in making sure GalCo operations run smoothly, so remember to fill out everything correctly. You do remember the company and callsign of that last ship, right? Oh and for God’s sake, don’t get the paper wet! Get to Ganymede. You’re heading to Ganymede, Jupiter’s biggest moon. Just do your job - get the ship there. If you mess up, it's back to the mines. Good luck. You’ll need it.

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Key facts

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Contact Protocol

Trailer

Contact Protocol

Screenshots

Contact Protocol

Reviews and languages

1 languages in the interface, 0 of them with full voice acting. English is supported.

Publisher's content notice

Our game takes place in a dark, late-stage capitalistic future where the value on human life has shrunk in response to corporate needs/power. Depending on the encounter, you'll find ships that use profanity. One of our planned NPCs will be depicted smoking in all his appearances. Cigarettes may also appear on the player's work station. The only violence present in our game is the torpedo ship combat that can result in the deaths of all crewmembers on board either ship during an encounter. The full game may include themes of mental health issues and suicide.

Contact Protocol

Official pages

Contact Protocol

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