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Antumbra: Vile Shards

Vilehead

Antumbra: Vile Shards

In a nutshell: Choose Your Own Adventure, Choices Matter, Text-based, Point & Click, Exploration, Multiple Endings and Interactive Fiction. Dark and surreal psychological horror. Strongly inspired by Lovecraft, H.R. Giger and Zdzisław Beksiński.

Released
20 December 2021
Developer
Vilehead
Publisher
Vilehead
Controller
Full controller support
Platforms
PC (Microsoft Windows)
Genres
Point-and-click · Adventure · Indie

Antumbra: Vile Shards

Quick answers

Antumbra: Vile Shards

The story

The player walks the land of Sorma'ksul in the shoes of Icon of Rust - an undying entity, forever cursed to be vessel of extradimensional consciousnesses. Story takes place right after previous game end - saving Eskalion, who then vanishes from his own universe, leaving the Land of Rust and Moss in hands of Vile The main goal is to survive and maybe escape. Saving the world is probably out of your reach. Then again, who said this world want to be saved...?

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Antumbra: Vile Shards

Trailer

Antumbra: Vile Shards

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Antumbra: Vile Shards

Reviews and languages

13 languages in the interface, 0 of them with full voice acting. English is supported.

Publisher's content notice

psychological horror. All text based.

Antumbra: Vile Shards

Official pages

Antumbra: Vile Shards

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