Vilehead
Antumbra: Vile Shards
In a nutshell: Choose Your Own Adventure, Choices Matter, Text-based, Point & Click, Exploration, Multiple Endings and Interactive Fiction. Dark and surreal psychological horror. Strongly inspired by Lovecraft, H.R. Giger and Zdzisław Beksiński.
- Released
- 20 December 2021
- Developer
- Vilehead
- Publisher
- Vilehead
- Controller
- Full controller support
- Platforms
- PC (Microsoft Windows)
- Genres
- Point-and-click · Adventure · Indie
Antumbra: Vile Shards
Quick answers
Antumbra: Vile Shards
The story
The player walks the land of Sorma'ksul in the shoes of Icon of Rust - an undying entity, forever cursed to be vessel of extradimensional consciousnesses. Story takes place right after previous game end - saving Eskalion, who then vanishes from his own universe, leaving the Land of Rust and Moss in hands of Vile The main goal is to survive and maybe escape. Saving the world is probably out of your reach. Then again, who said this world want to be saved...?
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Key facts
Platforms
Game modes
- Single player
Themes
- Horror
Antumbra: Vile Shards
Trailer
Antumbra: Vile Shards
Screenshots
Antumbra: Vile Shards
Reviews and languages
13 languages in the interface, 0 of them with full voice acting. English is supported.
Publisher's content notice
psychological horror. All text based.
Antumbra: Vile Shards
Official pages
Antumbra: Vile Shards