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25 To Life

Avalanche Software

25 To Life

25 to Life is designed to place the online tactical action of a squad-based shooter in open urban settings that are reminiscent of the latter-day Grand Theft Auto games. Through two parallel perspectives on the same ongoing conflict, 25 to Life offers play as either a law enforcement officer or a streetwise gangsta. In either case, players are equipped with the tools of their respective trades; cops can make use of their superior training with firearms or call for helicopter air support, while gang members can choose from a wider selection of weapons and use civilian hostages as human shields. The game was built with online play in mind, and several multiplayer modes are supported. Players can customize their characters with tattoos, brand-name apparel, and other accessories, then take them online to join others for team deathmatch-style competition. A full-fledged single-player campaign is also included, casting players in the role of an urban up-and-comer who finds trouble on both sides of the thin blue line. The plot of the single-player game was written by P. Frank Williams, known for his successes as an author, magazine editor, and television producer. The game's soundtrack features selections by rap artists Mos Def, DMX, Ghostface Killah, and others.

Released
17 January 2006
Developer
Avalanche Software
Publisher
Eidos Interactive
Perspective
Third person
Age rating
ESRB M
Platforms
Xbox · PC (Microsoft Windows) · PlayStation 2
Genres
Shooter
Also known as
25 To Life - Mendoza
74
Player rating
100
Critic rating
30
Ratings counted

25 To Life

How long to beat

Main story
4 h
Main + extras
4 h
Completionist
11 h

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Key facts

Platforms

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Themes

25 To Life

Trailer

25 To Life

Screenshots

25 To Life

Platform releases

PC (Microsoft Windows)
17 January 2006
PlayStation 2
17 January 2006
Xbox
17 January 2006

25 To Life

Official pages

25 To Life

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